As the lead programmer, my main task has been to develop a clean and a good code. In addition to verifying that the game was stable both by the FPS as by the possible bugs. As part of structuring the code, I have also programmed several aspects of the game, such as the movement of the characters, logic and interaction with the map and the various puzzles.
Also i have coded all the logic of the final boss. In addition, I have also done with Tiled some of the maps that have been included in the final game and implement the video player, that i done in my research.
On the other hand, I have also been in charge of solving many of the gameplay bugs that were being found.


Players movement:
https://gyazo.com/ae03b649bde90dbfbc2142cbd1e8a1d3


Throw and Jump:
https://gyazo.com/b1bde9567851185b52308d76f5f1d72f https://gyazo.com/17292df5c57b46849387e1efd66bc47b


Object interaction:
https://gyazo.com/ed5effce92f0e19a69820fa12b4298c8 https://gyazo.com/f759daed757b27ab68a95b6796746f73

https://gyazo.com/1b4965b133d3f648e3397437520f1be0


Boss:
https://gyazo.com/24a3596dd3ccad6d32b0053ee1113e6d